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Massively Multiplayer Online Gaming, Miscellaneous

Versant at GDC Austin

The Game Developers Conference Austin focuses on connected games including online games, virtual worlds, and social networking. Sessions will address the most pressing development challenges for connected games with tracks related to: Business and Marketing, Design, Social Networking and Community, Services, Production, and Programming.
Massive multiplayer games are some of the most demanding database applications. We hope to see you at this conference where we showcase how the Versant Object Database can be deployed as a robust and scalable game persistence engine, all the while helping the game developer with agile database iterations and benchmarks / metrics to stay ahead of these new challenges.

On Wednesday (September 16, 2009), 3:00 pm - 4:00 pm: No SQL - How MMO game developers benefit from the Versant Persistence Engine, presented by Derek Laufenberg, Director Product Management at Versant.

September 15 - 18, 2009, Austin Convention Center (booth #327), Austin, TX

http://www.gdcaustin.com/


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Versant, Object Database, odbms, oodbms